STATUS-003computeEffectTick
stack_intensity policy — 5 stacks of a bleed-style DoT scale damage by stack count
Tests that Effects with stackingPolicy='stack_intensity' use the stacks field to multiply Modifier values OR tick damage. This scenario uses tick damage scaling. Demonstrates that 5 stacks of bleed deal 5x the per-stack damage.
stackingPolicystackIntensityDoTstackCountScaling
Actors
Computed: EffectTickResult
Server-evaluated by calculateEffectTick() from @ro/core.