PHYS-007autoAttack
Triple Attack proc — Monk auto-attack with chance of multi-hit
Some passives turn auto-attacks into chance-based multi-hits. Triple Attack (Monk skill) gives auto-attacks a chance to hit 3 times. Tests that the library can express 'this auto-attack might be 1 hit or 3 hits' as a probabilistic outcome. In expected mode, returns the EV; in rolled mode, the outcome is sampled.
multiHitProcpassiveSkillProcautoAttackVariantexpectedValueComputation
Actors
Computed: DamageResult
Server-evaluated by calculatePhysicalDamage() from @ro/core.