PHYS-006autoAttack
Perfect dodge always succeeds regardless of HIT/FLEE
Perfect dodge is checked BEFORE the standard hit-vs-flee roll. Tests with deliberately mismatched accuracy: extremely high HIT, low FLEE — perfect dodge should still proc at its rate. 1000 sampled attacks with seed; expect perfect_dodge count within statistical tolerance of LUK/10 + flat bonuses.
perfectDodgerolledModeoutcomeDistributionrngDeterminism
Actors
Computed: DamageResult
Server-evaluated by calculatePhysicalDamage() from @ro/core.